Search results
Results from the WOW.Com Content Network
Grin AB was a video game developer based in Stockholm, Sweden.Founded by Bo and Ulf Andersson in 1997, Grin worked on numerous titles for the PC, consoles and arcade.Grin filed for bankruptcy and became defunct on August 12, 2009, and its founders went on to create Overkill Software.
The original Apogee Software was founded by Scott Miller in 1987 and utilized the Apogee name and logo until 1996, when the company adopted the trade name "3D Realms". [1] In 2008, Terry Nagy, a college friend of Miller, licensed the rights to the "Apogee Software" name and logo, as well as the rights to several games developed under that name, and established a company to publish further ...
Overkill's The Walking Dead was released for personal computers in November 2018, with plans for console releases to follow, but the resulting game received mixed reviews, selling an estimate 100,000 copies, far less than Starbreeze had expected.
Christopher Livingston of PC Gamer described Ultrakill as faster and "even more metal than Doom Eternal" and commended the game for its verticality. [7] It was also described as "[moving] like turbo Doom Eternal", in another PC Gamer article by Dominic Tarason, who noted that it "looks like a PSX game". [3]
Simon Viklund (born Simon Wiklund, December 1, 1979) is a Swedish freelance video game composer, music producer, sound designer and game designer, who was first known for his work on the 2008 game Bionic Commando Rearmed, in which he was a creative director and composer.
2013 – 33rd Division – A reboot of a 2009 video game. 2014 – Overkill Mafia – A spin-off to the main Overkill series. 2015 – Overkill 3 – The third game in the Overkill series. [5] 2015 – Overcute: Cube Worm – game inspired by Snake; 2015 – Delta Force Army Training – First-person shooter; 2015 – Splash Cars – An arcade ...
This is a list of games published by Accolade (renamed as Infogrames North America, Inc. in 1999), an American video game developer and publisher based in San Jose, California. [1] The company was founded as Accolade in 1984 by Alan Miller and Bob Whitehead , who had previously co-founded Activision in 1979.
Högdahl was a former member of the PC demoscene group Triton, [3] and specialized in making tech demos. He decided to form Starbreeze after his project, an action role-playing game named Into the Shadows, was canceled. [4] He then decided to found his own studio and began crafting his own game engine. [3]