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  2. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    It offers several programming models: HIP (GPU-kernel-based programming), OpenMP (directive-based programming), and OpenCL. ROCm is free, libre and open-source software (except the GPU firmware blobs [4]), and it is distributed under various licenses. ROCm initially stood for Radeon Open Compute platform; however, due to Open Compute being a ...

  3. AMD Instinct - Wikipedia

    en.wikipedia.org/wiki/AMD_Instinct

    AMD Instinct is AMD's brand of data center GPUs. [1] [2] It replaced AMD's FirePro S brand in 2016.Compared to the Radeon brand of mainstream consumer/gamer products, the Instinct product line is intended to accelerate deep learning, artificial neural network, and high-performance computing/GPGPU applications.

  4. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    3D computer graphics software refers to packages used to create 3D computer ... form-Z pro/jr/free: 2020-02-? 9.0.2 ... Artificial Intelligence in Models Proprietary:

  5. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).

  6. oneAPI (compute acceleration) - Wikipedia

    en.wikipedia.org/wiki/OneAPI_(compute_acceleration)

    oneAPI is an open standard, adopted by Intel, [1] for a unified application programming interface (API) intended to be used across different computing accelerator (coprocessor) architectures, including GPUs, AI accelerators and field-programmable gate arrays. It is intended to eliminate the need for developers to maintain separate code bases ...

  7. Basic4GL - Wikipedia

    en.wikipedia.org/wiki/Basic4GL

    Basic4GL (B4GL; from Basic for openGL) is an interpreted, open source version of the BASIC programming language which features support for 3D computer graphics using OpenGL. While being interpreted, it is also able to compile programs on top of the virtual machine to produce standalone executable programs.

  8. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...

  9. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

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