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  2. Blocks world - Wikipedia

    en.wikipedia.org/wiki/Blocks_world

    Toy problems were invented with the aim to program an AI which can solve it. The blocks world domain is an example for a toy problem. Its major advantage over more realistic AI applications is, that many algorithms and software programs are available which can handle the situation. [2] This allows to compare different theories against each other.

  3. SHRDLU - Wikipedia

    en.wikipedia.org/wiki/SHRDLU

    SHRDLU is an early natural-language understanding computer program that was developed by Terry Winograd at MIT in 1968–1970. In the program, the user carries on a conversation with the computer, moving objects, naming collections and querying the state of a simplified "blocks world", essentially a virtual box filled with different blocks.

  4. Blocksworld - Wikipedia

    en.wikipedia.org/wiki/Blocksworld

    Blocks: Simple blocks that are the foundation to building models. Models: Creations made with blocks that can be imported into the world. Props: Premade blocks that have the shape of trees, landforms, food, and objects that cannot be made with true blocks. Colors: Colors set a desired color to the block. While an infinite amount of them is ...

  5. Event calculus - Wikipedia

    en.wikipedia.org/wiki/Event_calculus

    To apply the event calculus, given the definitions of the , , , < and predicates, it is necessary to define the predicates that describe the specific context of the problem. For example, in the blocks world domain, we might want to describe an initial state in which there are two blocks, a red block on a green block on a table, like a toy ...

  6. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  7. Common Blocks Out the World and Meditates With These Songs - AOL

    www.aol.com/common-blocks-world-meditates-songs...

    It’s hard for me not to take in the pain of the world. Of course, I feel it. I’m compassionate. I care. My way of dealing with the tension of daily life and all the problems in this world ...

  8. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible along each branch before backtracking.

  9. Talk:Blocks world - Wikipedia

    en.wikipedia.org/wiki/Talk:Blocks_world

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

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