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If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Sonic the Hedgehog user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Sonic the Hedgehog user templates]]</noinclude> to the end of the template code, making sure it starts ...
Digitized sprites were used in various video games during the late 1980s to 1990s, but fell out of favour when textured 3D graphics became more common, though some voxel figures are also based on photographic renderings of actors. These sprites are directly based on captured images of actors or models portraying the game characters.
Sonic the Fighters, [a] also known as Sonic Championship, [b] is a 1996 three-dimensional fighting video game from Sega. The game, developed by Sega AM2 and built on their Model 2 arcade system, pits players in one-on-one battles with a roster of characters from the Sonic the Hedgehog series.
Sonic Chaos is an unofficial remake of the 8-bit 1993 game of the same name. It features Sonic Mania-style gameplay elements, sprites and graphics, as well as new game mechanics and boss fights. The remake is in development. [18] Sonic P-06 is an unofficial remake of Sonic the Hedgehog (2006) for Windows powered by Unity. It is in development ...
The 1998 webcomic Neglected Mario Characters was the first sprite comic to appear on the internet, [1] though Bob and George was the first sprite comic to gain widespread popularity. Starting its run in 2000, Bob and George utilizes sprites from the Mega Man series of games, with most of the characters being taken directly from the games.
Sonic Battle [2] is a 2003 beat 'em up video game developed by Sonic Team and published by Sega for the Game Boy Advance. It is the second fighting game in the Sonic the Hedgehog series, the first game being Sonic the Fighters. It was released in Japan in December 2003 and in North America and Europe in early 2004.
In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1]
In the United States, Sonic Blastman was the highest-grossing novelty arcade game on the RePlay redemption charts in February 1995. [ 3 ] The SNES sequel, entitled Sonic Blast Man II , plays similarly to its predecessor, as well, and adds more options, such as new playable characters "Sonia" and "Captain Choyear", two-player modes, and others.