Search results
Results from the WOW.Com Content Network
GameRevolution ' s Jason Faulkner complained that storming German emplacements from the sea was already in Medal of Honor: Frontline, Call of Duty 2 and Battlefield 1942 and similar mission in Call of Duty: WWII had "a very “been there done that” feel". However, he notes that some missions in the game "stand out among the best in the series".
Call of Duty: WWII is the fourteenth game in the series and was developed by Sledgehammer Games. [9] ... stating that the game had two or three complete missions, and ...
World War II: Panzer Claws (aka. Frontline Attack: War Over Europe) (2002) World War II: Frontline Command (2003) Panzer Claws II (2004) Great Battles of WWII: Stalingrad (2004) Super Army (2005) Frontline: Fields of Thunder (2007) Panzer Tactics DS (2007) Talvisota: Icy Hell (2007) World War II: General Commander (2008) (2009 digital release ...
The PlayStation 2 version, titled Call of Duty: World at War: Final Fronts, differs significantly from the main versions. Developed by Rebellion Developments, [48] it features 13 missions set near the end of World War II across three different campaigns.
Call of Duty: World at War – Final Fronts is a first-person shooter video game for the PlayStation 2 console, released in November 2008. [4] It is the counterpart to Call of Duty: World at War and features 13 missions in total, set in World War II.
Call of Duty 2: Big Red One is a first-person shooter that has a single-player story mode and a multiplayer mode. The player takes on the role of a soldier protagonist named Roland Roger in specific missions during World War II from the perspective of the American 1st Infantry Division.
Call of Duty: Roads to Victory is a 2007 World War II first-person shooter for the PlayStation Portable. It was released on March 13, 2007, developed by Amaze Entertainment [1] [2] and published by Activision Publishing. [3] [4]
Call of Duty 2 is a first-person shooter that has a single-player story mode and a multiplayer mode. The player takes on the roles of several Allied protagonists in specific missions during World War II. The player can crouch and lie prone, and is able to scale low walls and other obstacles. [10]