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The game's focus on emotions was sparked by Chen, who felt that the primary purpose of entertainment products like video games was the feelings that they evoked in the audience and that the emotional range of most games was very limited.
Geon: Emotions is a multiplayer-oriented action arcade video game developed by independent software developer Strawdog Studios for the Xbox 360 Xbox Live Arcade service. The title was announced during Microsoft's E3 2007 press conference and was released September 19, 2007 on Xbox Live Arcade.
The organismic emotion is the outburst of emotions and feelings. In organismic emotion, emotions/feelings are instantly expressed. Social and other factors do not influence how the emotion is perceived, so these factors have no control on how or if the emotion is suppressed or expressed. In interactive emotion, emotions and feelings are controlled.
“I believe that video games have many functions besides entertainment and competition, and expressing personal emotions is one of them,” the Chinese artist says. “Through this kind of work ...
The Blob Tree collection consists of a set of illustrations of blob figures in various poses and expressions, each representing a different emotion or feeling. [4] These illustrations are intended to be used as prompts for individuals to identify and express their own emotions, or as a way to start a conversation about emotions and feelings. [5]
An "exergame" is a game that incorporates some physical movement but is not formal exercise. Such games increase one's heart rate to the level of aerobics exercise and result in significant improvements in mental faculties such as math and recall memory. [79] Playing video games is one of the most common mediums of play for children and adults ...
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