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CY GIRLS (also known as CY Girls or Cy Girls, and as COOL GIRL in Japan) is an action figure series by Takara Tomy and Blue Box Toys under the brand bbi collectible (an official bootleg), featuring an elite unit of female crimefighters, [1] combining the elements of both a doll and an action figure. A Cy Girls video game adaptation (known as ...
Detail from Children's Games by Pieter Bruegel the Elder (1560), showing Flemish girls playing popular games of the era Paintings of girl with dolls. The oldest toys for girls are dolls that date from around 2000 BCE in Egypt. [19] Children in Ancient Greece played with dolls made of rags, wood, wax or clay, sometimes with moveable arms and legs.
Dolls obtained repeatedly will become Neural Kits. Which can be exchanged for Neural Fragments in the Supplies Shop in Game. Collecting a certain no. of Neural Fragments can improve the Doll's level. The initial states of Dolls in the game have different levels, and all Dolls can be upgraded to the highest level. [11] [12]
Dress-up is a children's game in which costumes or clothing are put on a person or on a doll, for role-playing or aesthetics purposes. In the UK the game is called dressing up. In the mid-1990s, dress-up games also became a video game genre in which customizing a virtual character's appearance is the primary focus.
Pages in category "Female characters in video games" The following 200 pages are in this category, out of approximately 258 total. This list may not reflect recent changes .
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Sackboy is a fictional character and main protagonist of the LittleBigPlanet video game series published by Sony Interactive Entertainment.Introduced in the 2008 video game LittleBigPlanet, Sackboy is a small, anthropomorphic, humanoid doll-like character made of burlap sack with a brown knit pattern by default, with a zip fastener and button eyes.
The game marked the debut of Pleasant Company – the creator of the American Girl franchise – into the digital software space. [11] Linda Ehrmann, vice president of Internet business strategy consulting firm Grey Interactive, said that the video game had a due potential as it was entering a relatively untapped market, commenting that in the interactive media space, "girls are for the most ...