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Sanctum (2011 video game) Sanctum 2; Sandy Beach (video game) Sang-Froid: Tales of Werewolves; Savage Moon; Sentinel (iOS game) Shiro Project:RE; Siege of Centauri; Sol Survivor; South Park Let's Go Tower Defense Play! Space Run; Star Fox Guard; Strikefleet Omega
Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, [2] [3] even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre.
The first game, titled GemCraft Chapter One: The Forgotten (also known simply as "GemCraft"), is a tower defense flash game originally released on June 26, 2008. A prequel, GemCraft Chapter 0: Gem of Eternity, was released on April 16, 2009, and a disconnected chapter, GemCraft Lost Chapter: Labyrinth, was released February 17, 2011. On April 4 ...
In Japan, Game Machine listed Rampart in the June 1, 1991, issue as the seventh most-successful table arcade unit of the month. [13] Julian Rignall of Computer and Video Games reviewed the arcade game, giving it a 93% score. [3] MegaTech gave the Mega Drive version 90% and a Hyper Game Award, saying that it was a "superb blend of different game ...
In December 2007, Scott and Paul Preece also created the Casual Collective Archived 2009-05-02 at the Wayback Machine, whose flagship game was a multiplayer version of Desktop Tower Defense. [3] On January 12, 2008, one year after its release, version 2 was released. [4]
Rock of Ages is a tower defense racing video game developed by ACE Team and published by Atlus USA. It uses the Unreal Engine 3. The game was released for Xbox 360 in August 2011, for Microsoft Windows in September 2011, and for PlayStation 3 in 2012.
Ninjatown is a tower defense strategy game, in which the player steps into the shoes of Ol’ Master Ninja, tasked with defending Ninjatown from waves of enemies trying to make their way through the town. To stop them, the player constructs ninja huts along their path, from which ninjas will emerge to engage the enemy.
The Creeps! is a tower defense game, and the player must prevent monsters (referred to as 'creeps') coming out of a closet from reaching a child's bed by destroying the monsters with towers placed around the level. Creeps arrive in waves, and travel along a path from the closet door to the bed; bosses appear every ten waves.
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