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  2. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Negative values first appeared in the Greyhawk supplement, because it first applied them directly to the Armor Class. [20] In editions prior to 3rd, armor class ranges from -10 to 10. Having an AC of 10 was the weakest, and a -10 being the strongest possible written AC. [21] In subsequent editions, armor class instead starts at 10 and increases.

  3. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    The minimum number required to hit a target uses a mathematical formula in which the defender's armor class (AC) is subtracted from the attacker's THAC0 ("To Hit Armor Class '0 '") number, a simplification of 1st edition's attack matrix tables that had appeared as an optional rule in the 1st edition DMG. Distances are based on in-game units ...

  4. Dungeon Master's Design Kit - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Design_Kit

    Dungeon Master's Design Kit is an aid for Dungeon Masters (DMs), with advice and tables for creating different kinds of adventure scenarios. [1] Book I: Adventure Design includes information on creating an adventure scenario and demonstrates with a brief sample scenario. [1] Book II: Forms Book includes a number of different types of blank ...

  5. Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons

    Dungeons & Dragons is a structured yet open-ended role-playing game. It is normally played indoors with the participants seated around a tabletop. Typically, one player takes on the role of Dungeon Master (DM) while the others each control a single character, representing an individual in a fictional setting. [24]

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. Zweihänder - Wikipedia

    en.wikipedia.org/wiki/Zweihänder

    Master of the Long Sword) by the Mark Brotherhood. Frisian hero Pier Gerlofs Donia is reputed to have wielded a Zweihänder with such skill, strength and efficiency that he managed to behead several people with it in a single blow.

  8. Estoc - Wikipedia

    en.wikipedia.org/wiki/Estoc

    The estoc was a variation of the longsword designed for fighting against mail armor or plate armor. [2] It was long, straight and stiff with no cutting edge, just a point. Examples from Poland are more than 160 cm (62 in) long, with a blade of 130 cm (52 in); however, others show a more manageable 115 cm (46 in), with a 90 cm (36 in) bl

  9. Longsword - Wikipedia

    en.wikipedia.org/wiki/Longsword

    A longsword (also spelled as long sword or long-sword) is a type of European sword characterized as having a cruciform hilt with a grip for primarily two-handed use (around 15 to 30 cm or 6 to 12 in), a straight double-edged blade of around 80 to 110 cm (31 to 43 in), and weighing approximately 2 to 3 kg (4 lb 7 oz to 6 lb 10 oz). [2] [3]