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Crowd simulation is the process of simulating the movement (or dynamics) of a large number of entities or characters. [1] It is commonly used to create virtual scenes for visual media like films and video games, and is also used in crisis training, [2] architecture and urban planning, [3] and evacuation simulation.
As a discipline, it uses the language of architecture, interior design and landscape architecture to communicate design intentions. Spatial design uses research methods often found in disciplines such as product and service design , identified by IDEO , [ 2 ] as well as social and historical methods that help with the identification and ...
L'architecture comme sémio-physique de l'espace social. Paris, L'Harmattan, 2004. ISBN 978-2747550789; Patrice Ceccarini, Le système architectural gothique. Théologie sciences et architecture au XIII° siècle à Saint-Denis (Tome 2). Morphogenèse et modélisation de la basilique de Saint-Denis (in French). Paris, Editions de l'Harmattan, 2013.
The City Social was a movement that steamed between the commonly known City Practical and City Beautiful movements. It was a movement mainly concerning lay with the economic and social equalities regarding urban issues. [38] Justice is and will always be a key issue in urban design.
Making the Scene: A History of Stage Design and Technology in Europe and the United States, Tobin Theatre Arts Fund, distributed by University of Texas Press, 2010. Traces the history of scene design since the ancient Greeks. Pecktal, Lynn. Designing and Painting for the Theater, McGraw-Hill, 1995. Details production design processes for ...
Scenography is the practice of crafting stage environments or atmospheres. [1] In the contemporary English usage, scenography can be defined as the combination of technological and material stagecrafts to represent, enact, and produce a sense of place in performance.
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In architecture, spatial design, literary theory, and film theory—affective atmosphere (colloquially called atmosphere) refers to the mood, situation, or sensorial qualities of a space. [1] Spaces containing atmosphere are shaped through subjective and intersubjective interactions with the qualia of the architecture. [ 2 ]