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ROCm is free, libre and open-source software (except the GPU firmware blobs [4]), and it is distributed under various licenses. ROCm initially stood for Radeon Open Compute platform; however, due to Open Compute being a registered trademark, ROCm is no longer an acronym — it is simply AMD's open-source stack designed for GPU compute.
HYPR-RX enables Radeon Anti-Lag, Boost, and Super Resolution. In supported games, this is done automatically according to a user's AMD Software settings; otherwise, it requires some configuration in-game. HYPR-RX requires an RDNA3 GPU. [11] Radeon Chill lowers performance when the AMD drivers detect idle moments in games and can set frame rate ...
AMD Eyefinity is a brand name for AMD video card products that support multi-monitor setups by integrating multiple (up to six) display controllers on one GPU. [1] AMD Eyefinity was introduced with the Radeon HD 5000 series "Evergreen" in September 2009 and has been available on APUs and professional-grade graphics cards branded AMD FirePro as ...
With RDNA, AMD sought to reduce latency and improve power efficiency over their previous Vega series based on GCN 5th gen and Nvidia's competing Turing microarchitecture. [1] RDNA 2 was first publicly announced in January 2020 with AMD initially calling RDNA 2 a "refresh" of the original RDNA architecture from the previous year. [2]
Radeon (/ ˈ r eɪ d i ɒ n /) is a brand of computer products, including graphics processing units, random-access memory, RAM disk software, and solid-state drives, produced by Radeon Technologies Group, a division of AMD. [1]
The existence was spotted on a presentation slide from AMD Technology Analyst Day July 2007 as "R8xx". AMD held a press event in the USS Hornet Museum on September 10, 2009 [4] and announced ATI Eyefinity multi-display technology and specifications of the Radeon HD 5800 series' variants.
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The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [9] [10] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [11] which allows panels to control its own refreshing intended for power-saving on laptops. [12]