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  2. Webcam - Wikipedia

    en.wikipedia.org/wiki/Webcam

    A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony , live streaming and social media , and security . Webcams can be built-in computer hardware or peripheral devices , and are commonly connected to a device using USB or wireless protocol .

  3. USB video device class - Wikipedia

    en.wikipedia.org/wiki/USB_video_device_class

    The USB video device class (also USB video class or UVC) is a USB device class that describes devices capable of streaming video like webcams, digital camcorders, transcoders, analog video converters and still-image cameras.

  4. Picture Transfer Protocol - Wikipedia

    en.wikipedia.org/wiki/Picture_Transfer_Protocol

    It is further standardized for USB by the USB Implementers Forum as the still image capture device class. USB is the default network transport media for PTP devices. USB PTP is a common alternative to the USB mass-storage device class (USB MSC), as a digital camera connection protocol. Some cameras support both modes.

  5. List of video connectors - Wikipedia

    en.wikipedia.org/wiki/List_of_video_connectors

    It is primarily used to connect a video source to a display device such as a computer monitor. It can also carry audio, USB, and other forms of data. DisplayPort is backward compatible with other interfaces such as HDMI and DVI through the use of active or passive adapters. Male Mini DisplayPort plug Mini DisplayPort

  6. List of USB video class devices - Wikipedia

    en.wikipedia.org/wiki/List_of_USB_video_class...

    The USB video device class (also USB video class or UVC) is a USB device class that describes devices capable of streaming video like webcams, digital camcorders, analog video converters, and still-image cameras.

  7. Peripheral - Wikipedia

    en.wikipedia.org/wiki/Peripheral

    A peripheral can be categorized based on the direction in which information flows relative to the computer: The computer receives data from an input device; examples: mouse, keyboard, scanner, game controller, microphone and webcam; The computer sends data to an output device; examples: monitor, printer, headphones, and speakers

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  9. WebUSB - Wikipedia

    en.wikipedia.org/wiki/WebUSB

    USB: Provides attributes and methods for finding and connecting USB devices from a web page. This interface inherits from EventTarget. USBConnectionEvent: This connection event is passed to USB.onconnect or USB.ondisconnect when the agent detects a change in the connection status. USBDevice

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