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  2. Non-human - Wikipedia

    en.wikipedia.org/wiki/Non-human

    The term non-human has been used to describe computer programs and robot-like devices that display some human-like characteristics. In both science fiction and in the real world, computer programs and robots have been built to perform tasks that require human-computer interactions in a manner that suggests sentience and compassion.

  3. Human ethology - Wikipedia

    en.wikipedia.org/wiki/Human_ethology

    Human ethology is the study of human behavior. Ethology as a discipline is generally thought of as a sub-category of biology, though psychological theories have been developed based on ethological ideas (e.g. sociobiology, evolutionary psychology, attachment theory, and theories about human universals such as gender differences, incest avoidance, mourning, hierarchy and pursuit of possession).

  4. Hyperprosociality - Wikipedia

    en.wikipedia.org/wiki/Hyperprosociality

    It remains unclear whether one of the mentioned origins is the driving one. It is clear, however, that extreme social behaviors are from other kinds of different cultures. Hyperprosociality does not make groups interwoven to a set extend. It can come in many degrees, depending on the setting.

  5. Human - Wikipedia

    en.wikipedia.org/wiki/Human

    Humans often live in family-based social structures. Society is the system of organizations and institutions arising from interaction between humans. Humans are highly social and tend to live in large complex social groups. They can be divided into different groups according to their income, wealth, power, reputation and other factors.

  6. Tribalism - Wikipedia

    en.wikipedia.org/wiki/Tribalism

    According to such studies, then, "tribalism" is a hard-to-escape fact of human neurology simply because many human brains are not adapted to working with large populations. Once a person's limit for connection is reached, the human brain resorts to some combination of hierarchical schemes, stereotypes and other simplified models to understand ...

  7. Moral status of animals in the ancient world - Wikipedia

    en.wikipedia.org/wiki/Moral_status_of_animals_in...

    He argued that non-human animals can reason, sense, and feel just as human beings do. [9] Theophrastus did not prevail, and it was Aristotle's position—that human and non-human animals exist in different moral realms because one is rational and the other not—that persisted largely unchallenged in the West for nearly two thousand years.

  8. Posthumanism - Wikipedia

    en.wikipedia.org/wiki/Posthumanism

    Philosopher Theodore Schatzki suggests there are two varieties of posthumanism of the philosophical kind: [18]. One, which he calls "objectivism", tries to counter the overemphasis of the subjective, or intersubjective, that pervades humanism, and emphasises the role of the nonhuman agents, whether they be animals and plants, or computers or other things, because "Humans and nonhumans, it ...

  9. Computers are social actors - Wikipedia

    en.wikipedia.org/wiki/Computers_are_social_actors

    A 2010 article, "Cognitive load on social response to computers" by E.J. Lee discussed research on how human likeness of a computer interface, individuals' rationality, and cognitive load moderate the extent to which people apply social attributes to computers. The research revealed that participants were more socially attracted to a computer ...