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Usually, the standoff has a #6-32 UNC male thread on one end which screws into a threaded hole in the case or motherboard backplate and a #6-32 UNC female thread in the other end which accepts a screw to retain the motherboard. Less often, the standoff has a female thread in both ends and a second screw is used to attach it to the case.
Schematic representation of how threads work under GIL. Green - thread holding GIL, red - blocked threads. A global interpreter lock (GIL) is a mechanism used in computer-language interpreters to synchronize the execution of threads so that only one native thread (per process) can execute basic operations (such as memory allocation and reference counting) at a time. [1]
The key factor to distinguish them is to look at how many instructions the processor can issue in one cycle and how many threads from which the instructions come. For example, Sun Microsystems' UltraSPARC T1 is a multicore processor combined with fine-grain multithreading technique instead of simultaneous multithreading because each core can ...
Multiple threads can interfere with each other when sharing hardware resources such as caches or translation lookaside buffers (TLBs). As a result, execution times of a single thread are not improved and can be degraded, even when only one thread is executing, due to lower frequencies or additional pipeline stages that are necessary to accommodate thread-switching hardware.
Overall the performance history of hyper-threading was a mixed one in the beginning. As one commentary on high-performance computing from November 2002 notes: [20] Hyper-Threading can improve the performance of some MPI applications, but not all. Depending on the cluster configuration and, most importantly, the nature of the application running ...
In Windows NT operating systems, the System Idle Process contains one or more kernel threads which run when no other runnable thread can be scheduled on a CPU. In a multiprocessor system, there is one idle thread associated with each CPU core. For a system with hyperthreading enabled, there is an idle thread for each logical processor.
As multitasking greatly improved the throughput of computers, programmers started to implement applications as sets of cooperating processes (e. g., one process gathering input data, one process processing input data, one process writing out results on disk). This, however, required some tools to allow processes to efficiently exchange data.
In computer science, compare-and-swap (CAS) is an atomic instruction used in multithreading to achieve synchronization.It compares the contents of a memory location with a given value and, only if they are the same, modifies the contents of that memory location to a new given value.