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The AKS primality test (also known as Agrawal–Kayal–Saxena primality test and cyclotomic AKS test) is a deterministic primality-proving algorithm created and published by Manindra Agrawal, Neeraj Kayal, and Nitin Saxena, computer scientists at the Indian Institute of Technology Kanpur, on August 6, 2002, in an article titled "PRIMES is in P". [1]
Because the while loop checks the condition/expression before the block is executed, the control structure is often also known as a pre-test loop. Compare this with the do while loop, which tests the condition/expression after the loop has executed. For example, in the languages C, Java, C#, [2] Objective-C, and C++, (which use the same syntax ...
Using fast algorithms for modular exponentiation and multiprecision multiplication, the running time of this algorithm is O(k log 2 n log log n) = Õ(k log 2 n), where k is the number of times we test a random a, and n is the value we want to test for primality; see Miller–Rabin primality test for details.
The first deterministic primality test significantly faster than the naive methods was the cyclotomy test; its runtime can be proven to be O((log n) c log log log n), where n is the number to test for primality and c is a constant independent of n. Many further improvements were made, but none could be proven to have polynomial running time.
A prime sieve or prime number sieve is a fast type of algorithm for finding primes. There are many prime sieves. The simple sieve of Eratosthenes (250s BCE), the sieve of Sundaram (1934), the still faster but more complicated sieve of Atkin [1] (2003), sieve of Pritchard (1979), and various wheel sieves [2] are most common.
Input #1: b, the number of bits of the result Input #2: k, the number of rounds of testing to perform Output: a strong probable prime n while True: pick a random odd integer n in the range [2 b−1, 2 b −1] if the Miller–Rabin test with inputs n and k returns “probably prime” then return n
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An example of a primitive recursive programming language is one that contains basic arithmetic operators (e.g. + and −, or ADD and SUBTRACT), conditionals and comparison (IF-THEN, EQUALS, LESS-THAN), and bounded loops, such as the basic for loop, where there is a known or calculable upper bound to all loops (FOR i FROM 1 TO n, with neither i ...