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  2. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Agile software development methods recommend the use of Planning Poker for estimating the size of user stories and developing release and iteration plans. [ 1 ] The method was first defined and named by James Grenning in 2002 [ 2 ] and later popularized by Mike Cohn in the book Agile Estimating and Planning , [ 3 ] whose company trade marked ...

  3. Burndown chart - Wikipedia

    en.wikipedia.org/wiki/Burndown_chart

    The time or story point estimates for the work remaining will be represented by this axis. [3] Project start point This is the farthest point to the left of the chart and occurs at day 0 of the project/iteration. Project end point This is the point that is farthest to the right of the chart and occurs on the predicted last day of the project ...

  4. Cost estimation in software engineering - Wikipedia

    en.wikipedia.org/wiki/Cost_estimation_in...

    The Use Case Points method (UCP) Weighted Micro Function Points (WMFP) Wideband Delphi; Most cost software development estimation techniques involve estimating or measuring software size first and then applying some knowledge of historical of cost per unit of size. Software size is typically sized in SLOC, Function Point or Agile story points.

  5. Velocity (software development) - Wikipedia

    en.wikipedia.org/wiki/Velocity_(software...

    The unit chosen by the team to measure velocity. This can either be a real unit like engineer-hours, engineer-days or Product Backlog Items (PBI), or story points. [4] Each task in the software development process should then be valued in terms of the chosen unit. Interval

  6. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Scrum Agile events, based on The 2020 Scrum Guide [1] Scrum is an agile team collaboration framework commonly used in software development and other industries. Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints. Each sprint is no longer than one month and commonly lasts two weeks.

  7. Software development effort estimation - Wikipedia

    en.wikipedia.org/wiki/Software_development...

    The estimation approaches based on functionality-based size measures, e.g., function points, is also based on research conducted in the 1970s and 1980s, but are re-calibrated with modified size measures and different counting approaches, such as the use case points [11] or object points and COSMIC Function Points in the 1990s.

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  9. Agile contracts - Wikipedia

    en.wikipedia.org/wiki/Agile_contracts

    The Agile fixed price is a contractual model agreed upon by suppliers and customers of IT projects that develop software using Agile methods. The model introduces an initial test phase after which budget, due date, and the way of steering the scope within the framework is agreed upon.