enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Evolutionary algorithm - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_algorithm

    Evolutionary algorithms (EA) reproduce essential elements of the biological evolution in a computer algorithm in order to solve “difficult” problems, at least approximately, for which no exact or satisfactory solution methods are known.

  3. Evolutionary programming - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_programming

    Evolutionary programming is an evolutionary algorithm, where a share of new population is created by mutation of previous population without crossover. [ 1 ] [ 2 ] Evolutionary programming differs from evolution strategy ES( μ + λ {\displaystyle \mu +\lambda } ) in one detail. [ 1 ]

  4. Evolutionary computation - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_computation

    Evolutionary computation from computer science is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms.

  5. Genetic algorithm - Wikipedia

    en.wikipedia.org/wiki/Genetic_algorithm

    Evolutionary algorithms is a sub-field of evolutionary computing. Evolution strategies (ES, see Rechenberg, 1994) evolve individuals by means of mutation and intermediate or discrete recombination. ES algorithms are designed particularly to solve problems in the real-value domain. [58]

  6. Genetic programming - Wikipedia

    en.wikipedia.org/wiki/Genetic_programming

    Genetic programming (GP) is an evolutionary algorithm, an artificial intelligence technique mimicking natural evolution, which operates on a population of programs.It applies the genetic operators selection according to a predefined fitness measure, mutation and crossover.

  7. Neuroevolution - Wikipedia

    en.wikipedia.org/wiki/Neuroevolution

    Neuroevolution, or neuro-evolution, is a form of artificial intelligence that uses evolutionary algorithms to generate artificial neural networks (ANN), parameters, and rules. [1] It is most commonly applied in artificial life , general game playing [ 2 ] and evolutionary robotics .

  8. Neuroevolution of augmenting topologies - Wikipedia

    en.wikipedia.org/wiki/Neuroevolution_of...

    The competing conventions problem arises when there is more than one way of representing information in a phenotype. For example, if a genome contains neurons A, B and C and is represented by [A B C], if this genome is crossed with an identical genome (in terms of functionality) but ordered [C B A] crossover will yield children that are missing information ([A B A] or [C B C]), in fact 1/3 of ...

  9. Category:Evolutionary algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Evolutionary...

    An evolutionary algorithm (EA) is a heuristic optimization algorithm using techniques inspired by mechanisms from organic evolution such as mutation, recombination, and natural selection to find an optimal configuration for a specific system within specific constraints.