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  2. Template:Blender Foundation - Wikipedia

    en.wikipedia.org/wiki/Template:Blender_Foundation

    Template: Blender Foundation. ... Print/export Download as PDF; Printable version; In other projects Wikidata item; Appearance.

  3. Free-form deformation - Wikipedia

    en.wikipedia.org/wiki/Free-form_deformation

    In computer graphics, free-form deformation (FFD) is a geometric technique used to model simple deformations of rigid objects. It is based on the idea of enclosing an object within a cube or another hull object, and transforming the object within the hull as the hull is deformed.

  4. ACM SIGGRAPH - Wikipedia

    en.wikipedia.org/wiki/ACM_SIGGRAPH

    ACM SIGGRAPH is the international Association for Computing Machinery's Special Interest Group on Computer Graphics and Interactive Techniques based in New York. It was founded in 1969 by Andy van Dam (its direct predecessor, ACM SICGRAPH was founded two years earlier in 1967).

  5. SIGGRAPH - Wikipedia

    en.wikipedia.org/wiki/SIGGRAPH

    SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference centered around computer graphics organized by ACM, starting in 1974 in Boulder, CO. The main conference is usually held in North America though is not limited in location possibilities; SIGGRAPH Asia, a second conference held annually, has ...

  6. Cornell box - Wikipedia

    en.wikipedia.org/wiki/Cornell_Box

    Standard Cornell box rendered with POV-Ray Cornell box with 3 balls to model how different materials reflect light.. The Cornell box is a test aimed at determining the accuracy of rendering software by comparing the rendered scene with an actual photograph of the same scene, [1] and has become a commonly used 3D test model.

  7. Blend4Web - Wikipedia

    en.wikipedia.org/wiki/Blend4Web

    The Blend4Web framework leverages Blender to edit 3D scenes. Content rendering relies on WebGL, Web Audio, WebVR, and other web standards, without the use of plug-ins. [2] It is dual-licensed. The framework is distributed under the free and open source GPLv3 and, a non-free license - with the source code being hosted on GitHub. [3]

  8. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    In 1978 Jim Blinn described how the normals of a surface could be perturbed to make geometrically flat faces have a detailed appearance. [2] The idea of taking geometric details from a high polygon model was introduced in "Fitting Smooth Surfaces to Dense Polygon Meshes" by Krishnamurthy and Levoy, Proc. SIGGRAPH 1996, [3] where this approach was used for creating displacement maps over nurbs.

  9. Softimage 3D - Wikipedia

    en.wikipedia.org/wiki/Softimage_3D

    Website softimage .com Softimage|3D is a discontinued high-end 3D graphics application developed by Softimage , which was used predominantly in the film , broadcasting , gaming , and advertising industries for the production of 3D animation.

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