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A well written multiple-choice question avoids obviously wrong or implausible distractors (such as the non-Indian city of Detroit being included in the third example), so that the question makes sense when read with each of the distractors as well as with the correct answer. A more difficult and well-written multiple choice question is as follows:
There are two families of multiple-choice questions. [39] The first family is known as the True/False question and it requires a test taker to choose all answers that are appropriate. The second family is known as One-Best-Answer question and it requires a test taker to answer only one from a list of answers.
Extended matching items/questions (EMI or EMQ) are a written examination format similar to multiple choice questions but with one key difference, that they test knowledge in a far more applied, in-depth, sense. It is often used in medical education and other healthcare subject areas to test diagnostic reasoning.
Free response questions typically require little work for instructors to write, but can be difficult to grade consistently as they require subjective judgments. Free response tests are a relatively effective test of higher-level reasoning, as the format requires test-takers to provide more of their reasoning in the answer than multiple choice ...
[3] Less-used types of bonus questions include multiple-choice bonuses (sometimes seen in Science Bowl), list bonuses (which require answers from a given list), and "30-20-10" bonuses (which give small sets of clues for a single answer in order of decreasing difficulty, with more points being awarded for giving the correct answer on an earlier ...
It is often argued that open-ended questions (i.e. questions that elicit more than a yes/no answers) are preferable because they open up discussion and enquiry. Peter Worley argues that this is a false assumption. This is based on Worley's central arguments that there are two different kinds of open and closed questions: grammatical and conceptual.
In the Qualifier, the host asks five multiple-choice questions; each with three answer options. Contestants secretly lock in their guesses and earn one point for each correct answer. Wrong answers leave the score unaffected, but an impossible answer, or a failure to answer within the time limit, eliminates the contestant from the game.
The question is whether knowing the warden's answer changes the prisoner's chances of being pardoned. This problem is equivalent to the Monty Hall problem; the prisoner asking the question still has a 1 / 3 chance of being pardoned but his unnamed colleague has a 2 / 3 chance.