enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    A Sudoku starts with some cells containing numbers (clues), and the goal is to solve the remaining cells. Proper Sudokus have one solution. [1] Players and investigators use a wide range of computer algorithms to solve Sudokus, study their properties, and make new puzzles, including Sudokus with interesting symmetries and other properties.

  3. Dancing Links - Wikipedia

    en.wikipedia.org/wiki/Dancing_Links

    The Dancing Links algorithm solving a polycube puzzle In computer science , dancing links ( DLX ) is a technique for adding and deleting a node from a circular doubly linked list . It is particularly useful for efficiently implementing backtracking algorithms, such as Knuth's Algorithm X for the exact cover problem . [ 1 ]

  4. Backtracking - Wikipedia

    en.wikipedia.org/wiki/Backtracking

    Backtracking is an important tool for solving constraint satisfaction problems, [2] such as crosswords, verbal arithmetic, Sudoku, and many other puzzles. It is often the most convenient technique for parsing , [ 3 ] for the knapsack problem and other combinatorial optimization problems.

  5. Rosetta Code - Wikipedia

    en.wikipedia.org/wiki/Rosetta_Code

    The Rosetta Code site is organized as a browsable cross-section of tasks (specific programming problems or considerations) and computer programming languages. [2] A task's page displays visitor-contributed solutions in various computer languages, allowing a viewer to compare each language's approach to the task's stated problem.

  6. Mathematics of Sudoku - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_Sudoku

    A 24-clue automorphic Sudoku with translational symmetry. Mathematics can be used to study Sudoku puzzles to answer questions such as "How many filled Sudoku grids are there?", "What is the minimal number of clues in a valid puzzle?" and "In what ways can Sudoku grids be symmetric?" through the use of combinatorics and group theory.

  7. Sudoku code - Wikipedia

    en.wikipedia.org/wiki/Sudoku_code

    LDPC decoding is a common use-case for belief propagation, with slight modifications this approach can be used for solving Sudoku codes. [4] The constraint satisfaction using a tanner graph is shown in the figure on the right. denotes the entries of the sudoku in row-scan order.

  8. Category:Sudoku solvers - Wikipedia

    en.wikipedia.org/wiki/Category:Sudoku_solvers

    Pages in category "Sudoku solvers" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. A. Australia national sudoku ...

  9. Talk:Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Talk:Sudoku_solving_algorithms

    And the video by Simon Anthony, former UK team member World Sudoku championships. They are very reliable and verifiable sources. — Preceding unsigned comment added by PedroContipelli (talk • contribs) 20:16, 3 July 2023 (UTC) Outside of very limited exceptions which do not apply here, we don't use self published sources on Wikipedia.