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This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services. For streaming services such as iHeartRadio , Pandora , Prime Music, and Spotify, see Comparison of on-demand streaming music services .
The study of music technology is usually concerned with the creative use of technology for creating new sounds, performing, recording, programming sequencers or other music-related electronic devices, and manipulating, mixing and reproducing music. Music technology programs train students for careers in "...sound engineering, computer music ...
These different programs are called digital audio workstations (DAW) and are used for editing, recording, and mixing music files. Most DAW programs incorporate the use of MIDI technology, which allows for music production software to carry out communication between electronic instruments, computers, and other related devices. While most DAWs ...
The company was a pioneer in the field of computer music, introducing the pre-MIDI SoundChaser in 1982. This Apple II-based system included the Mountain Computer Music System, a programmable 8-voice wavetable synthesizer that fit in two Apple II slots, the Soundchaser 4-octave keyboard, and system software, written by Kusek, that emulated a four-track tape recorder.
This 2009 photo shows music production using a digital audio workstation (DAW) with multi-monitor setup.. Music technology is the study or the use of any device, mechanism, machine or tool by a musician or composer to make or perform music; to compose, notate, playback or record songs or pieces; or to analyze or edit music.
Frances Densmore and Blackfoot chief Mountain Chief working on a recording project of the Bureau of American Ethnology (1916).. Sound recording and reproduction is the electrical, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects.
Sound and music computing (SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.
One significant change in the music industry was the remarkable decline of conventional album sales on CD and vinyl. With the à la carte sales models increasing in popularity, consumers no longer downloaded entire albums but rather chose single songs. The initial stage (from approximately 1998 to 2001) of the digital music revolution was the ...