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Werewords is a board game for 4 to 10 players designed by Ted Alspach and published by Bézier Games in 2017. [1] [2] Players guess a secret word by asking questions. There are different roles randomly assigned at the start of play. Villagers try to find out the magic word before the time is up while the werewolves are trying to mislead them. [3]
Ultimate Werewolf is a card game designed by Ted Alspach and published by Bézier Games. [2] It is based on the social deduction game, Werewolf, which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 game, Mafia. [3] [4] The Werewolf game appeared in many forms before Bézier Games published Ultimate Werewolf in 2008. [2] [1]
Printable version; In other projects ... The Werewolf Players Guide is a 1993 role-playing game supplement published by White Wolf Publishing for Werewolf: ...
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Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers). At the start of the game, each player is secretly assigned a role affiliated with one of these ...
The game is based on White Wolf Publishing's tabletop role-playing game Werewolf: The Apocalypse, and is part of the larger World of Darkness series. The story follows Cahal, an eco-terrorist werewolf who has been banished from his werewolf tribe, and who fights against the Pentex corporation and the pollution it causes.
The game starts with the Moderator handing each player a card. Players play out the role given to them by the card: Villager: All but three players will be villagers. Villagers have no special role in the game. Werewolf: Two players will be werewolves. Seer: One player will be the seer.
Red Talons Tribebook is a supplement which provides the history of the tribe with their customs and beliefs, as well as unique abilities and templates that can be used for members of the tribe. [ 1 ] Reception