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  2. 3DBenchy - Wikipedia

    en.wikipedia.org/wiki/3DBenchy

    From the top of the chimney, the 3DBenchy measures 48.00 mm in height, and from the box, 15.50 mm. Rear Box: The rear box, located behind the cabin, has an exterior width of 12.00 mm and an exterior length of 10.81 mm. The interior of the box measures 8.00 mm in width, 7.00 mm in length, and 9.00 mm in depth.

  3. Size - Wikipedia

    en.wikipedia.org/wiki/Size

    Size in general is the magnitude or dimensions of a thing. More specifically, geometrical size (or spatial size) can refer to three geometrical measures: length, area, or volume. Length can be generalized to other linear dimensions (width, height, diameter, perimeter).

  4. Four-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Four-dimensional_space

    Three-dimensional space is the simplest possible abstraction of the observation that one needs only three numbers, called dimensions, to describe the sizes or locations of objects in the everyday world. For example, the volume of a rectangular box is found by measuring and multiplying its length, width, and height (often labeled x, y, and z).

  5. Solid angle - Wikipedia

    en.wikipedia.org/wiki/Solid_angle

    A small object nearby may subtend the same solid angle as a larger object farther away. For example, although the Moon is much smaller than the Sun, it is also much closer to Earth. Indeed, as viewed from any point on Earth, both objects have approximately the same solid angle (and therefore apparent size). This is evident during a solar eclipse.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Center coordinates, width, and height (or bounding rectangle coordinates) of basic shapes such as rectangles, circles and ellipses; Color, width and pattern (such as dashed or dotted) for rendering lines; Colors, patterns, and gradients for filling shapes; Bitmap image data (either embedded or in an external file) along with scale and position ...

  7. Scene graph - Wikipedia

    en.wikipedia.org/wiki/Scene_graph

    In vector-based graphics editing, each leaf node in a scene graph represents some atomic unit of the document, usually a shape such as an ellipse or Bezier path.Although shapes themselves (particularly paths) can be decomposed further into nodes such as spline nodes, it is practical to think of the scene graph as composed of shapes rather than going to a lower level of representation.

  8. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    For the full development of a 3D User Interaction system, is required to have access to a few basic parameters, all this technology-based system should know, or at least partially, as the relative position of the user, the absolute position, angular velocity, rotation data, orientation or height.

  9. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees.