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Analogous to straight line segments above, one can also define arcs as segments of a curve. In one-dimensional space, a ball is a line segment. An oriented plane segment or bivector generalizes the directed line segment. Beyond Euclidean geometry, geodesic segments play the role of line segments.
The most common, and more efficient, way to solve this problem for a high number of segments is to use a sweep line algorithm, where we imagine a line sliding across the line segments and we track which line segments it intersects at each point in time using a dynamic data structure based on binary search trees.
Therefore, two line segments that share an endpoint, or a line segment that contains an endpoint of another segment, both count as an intersection of two line segments. When multiple line segments intersect at the same point, create and process a single event point for that intersection.
For each pair of lines, there can be only one cell where the two lines meet at the bottom vertex, so the number of downward-bounded cells is at most the number of pairs of lines, () /. Adding the unbounded and bounded cells, the total number of cells in an arrangement can be at most n ( n + 1 ) / 2 + 1 {\displaystyle n(n+1)/2+1} . [ 5 ]
The two bimedians of a quadrilateral (segments joining midpoints of opposite sides) and the line segment joining the midpoints of the diagonals are concurrent and are all bisected by their point of intersection. [3]: p.125 In a tangential quadrilateral, the four angle bisectors concur at the center of the incircle. [4]
A point on number line corresponds to a real number and vice versa. [15] Usually, integers are evenly spaced on the line, with positive numbers are on the right, negative numbers on the left. As an extension to the concept, an imaginary line representing imaginary numbers can be drawn perpendicular to the number line at zero. [16]
Intersection of two line segments. For two non-parallel line segments (,), (,) and (,), (,) there is not necessarily an intersection point (see diagram), because the intersection point (,) of the corresponding lines need not to be contained in the line segments. In order to check the situation one uses parametric representations of the lines:
A necessary condition for two lines to intersect is that they are in the same plane—that is, are not skew lines. Satisfaction of this condition is equivalent to the tetrahedron with vertices at two of the points on one line and two of the points on the other line being degenerate in the sense of having zero volume.