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  2. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The projection of a vector on a plane is its orthogonal projection on that plane. The rejection of a vector from a plane is its orthogonal projection on a straight line which is orthogonal to that plane. Both are vectors. The first is parallel to the plane, the second is orthogonal.

  3. Projection (linear algebra) - Wikipedia

    en.wikipedia.org/wiki/Projection_(linear_algebra)

    The product of projections is not in general a projection, even if they are orthogonal. If two projections commute then their product is a projection, but the converse is false: the product of two non-commuting projections may be a projection. If two orthogonal projections commute then their product is an orthogonal projection.

  4. Gram–Schmidt process - Wikipedia

    en.wikipedia.org/wiki/Gram–Schmidt_process

    The first two steps of the Gram–Schmidt process. In mathematics, particularly linear algebra and numerical analysis, the Gram–Schmidt process or Gram-Schmidt algorithm is a way of finding a set of two or more vectors that are perpendicular to each other.

  5. Vector fields in cylindrical and spherical coordinates

    en.wikipedia.org/wiki/Vector_fields_in...

    Vectors are defined in cylindrical coordinates by (ρ, φ, z), where ρ is the length of the vector projected onto the xy-plane, φ is the angle between the projection of the vector onto the xy-plane (i.e. ρ) and the positive x-axis (0 ≤ φ < 2π), z is the regular z-coordinate. (ρ, φ, z) is given in Cartesian coordinates by:

  6. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used. It is often called the inner product (or rarely the projection product) of Euclidean space, even though it is not the only inner product that can be defined on Euclidean space (see Inner product space for more).

  7. Orthogonal coordinates - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_coordinates

    The basis vectors shown above are covariant basis vectors (because they "co-vary" with vectors). In the case of orthogonal coordinates, the contravariant basis vectors are easy to find since they will be in the same direction as the covariant vectors but reciprocal length (for this reason, the two sets of basis vectors are said to be reciprocal ...

  8. Orthogonal transformation - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_transformation

    In finite-dimensional spaces, the matrix representation (with respect to an orthonormal basis) of an orthogonal transformation is an orthogonal matrix. Its rows are mutually orthogonal vectors with unit norm, so that the rows constitute an orthonormal basis of V. The columns of the matrix form another orthonormal basis of V.

  9. Orthogonality (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Orthogonality_(mathematics)

    In Euclidean space, two vectors are orthogonal if and only if their dot product is zero, i.e. they make an angle of 90° (radians), or one of the vectors is zero. [4] Hence orthogonality of vectors is an extension of the concept of perpendicular vectors to spaces of any dimension.