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  2. WIMP (computing) - Wikipedia

    en.wikipedia.org/wiki/WIMP_(computing)

    A word processing program that uses a WIMP paradigm, providing mouse-operated toolbars and menus to access its functions. In human–computer interaction, WIMP stands for "windows, icons, menus, pointer", [1] [2] [3] denoting a style of interaction using these elements of the user interface. Other expansions are sometimes used, such as ...

  3. Desktop metaphor - Wikipedia

    en.wikipedia.org/wiki/Desktop_metaphor

    The paper paradigm consists of, usually, black text on a white background, files within folders, and a "desktop". The paper paradigm was created by many individuals and organisations, such as Douglas Engelbart , Xerox PARC , and Apple Computer , and was an attempt to make computers more user-friendly by making them resemble the common workplace ...

  4. Post-WIMP - Wikipedia

    en.wikipedia.org/wiki/Post-WIMP

    The reason WIMP interfaces have become so prevalent since their conception at Xerox PARC is that they are very good at abstracting work-spaces, documents, and their actions. Their analogous desktop metaphor to documents as paper sheets or folders makes WIMP interfaces easy to introduce to new users. [ 1 ]

  5. History of the graphical user interface - Wikipedia

    en.wikipedia.org/wiki/History_of_the_graphical...

    Several vendors have created their own windowing systems based on independent code, but with basic elements in common that define the WIMP "window, icon, menu and pointing device" paradigm. There have been important technological achievements, and enhancements to the general interaction in small steps over previous systems.

  6. Windowing system - Wikipedia

    en.wikipedia.org/wiki/Windowing_system

    Typical elements of a window.The window decoration is either drawn by the window manager or by the client. The drawing of the content is the task of the client. In computing, a windowing system (or window system) is a software suite that manages separately different parts of display screens. [1]

  7. User interface - Wikipedia

    en.wikipedia.org/wiki/User_interface

    When a UI interacts with all human senses, it is called a qualia interface, named after the theory of qualia. [citation needed] CUI may also be classified by how many senses they interact with as either an X-sense virtual reality interface or X-sense augmented reality interface, where X is the number of senses interfaced with.

  8. IMRAD - Wikipedia

    en.wikipedia.org/wiki/IMRAD

    Fig.1: Wineglass model for IMRaD structure. The above scheme shows how to line up the information in IMRaD writing. It has two characteristics: the first is its top-bottom symmetric shape; the second is its change of width, meaning the top is wide, and it narrows towards the middle, and then widens again as it goes down toward the bottom.

  9. Paradigm - Wikipedia

    en.wikipedia.org/wiki/Paradigm

    In science and philosophy, a paradigm (/ ˈ p ær ə d aɪ m / PARR-ə-dyme) is a distinct set of concepts or thought patterns, including theories, research methods, postulates, and standards for what constitute legitimate contributions to a field. The word paradigm is Greek in origin, meaning "pattern".