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In computer programming, a loop counter is a control variable that controls the iterations of a loop (a computer programming language construct). It is so named because most uses of this construct result in the variable taking on a range of integer values in some orderly sequences (for example., starting at 0 and ending at 10 in increments of 1)
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...
A loop invariant is an assertion which must be true before the first loop iteration and remain true after each iteration. This implies that when a loop terminates correctly, both the exit condition and the loop invariant are satisfied. Loop invariants are used to monitor specific properties of a loop during successive iterations.
For example, a ranged loop like for x = 1 to 10 can be implemented as iteration through a generator, as in Python's for x in range(1, 10). Further, break can be implemented as sending finish to the generator and then using continue in the loop.
In the ECMAScript example, return x will leave the inner closure to begin a new iteration of the forEach loop, whereas in the Smalltalk example, ^x will abort the loop and return from the method foo. Common Lisp provides a construct that can express either of the above actions: Lisp (return-from foo x) behaves as Smalltalk ^x , while Lisp ...
At the level of loops, this is a break statement (terminate the loop) or continue statement (terminate the current iteration, proceed with next iteration). In structured programming, these can be replicated by adding additional branches or tests, but for returns from nested code this can add significant complexity.
In the case of external iteration where the onus is on the user to advance the traversal and request next elements, one can define a set of elements within an array storage structure and traverse the elements using the for-loop construct. For example,
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.