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  2. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling, which have the goal of preserving the appearance of images. As pixel art graphics are commonly used at very low resolutions, they employ careful coloring of individual pixels. This results in graphics that rely on a high amount of ...

  3. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    For magnifying computer graphics with low resolution and few colors (usually from 2 to 256 colors), better results will be achieved by pixel art scaling algorithms such as hqx or xbr. These produce sharp edges and maintain high level of detail.

  4. hqx - Wikipedia

    en.wikipedia.org/wiki/Hqx

    hqx ("high quality scale") is a set of 3 image upscaling algorithms developed by Maxim Stepin. The algorithms are hq2x , hq3x , and hq4x , which magnify by a factor of 2, 3, and 4 respectively. It was initially created in 2003 for the Super NES emulator ZSNES , [ 1 ] and is used in emulators such as Nestopia , F. CEUX Snes9x., and Snes9x .

  5. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    As pixel-art graphics are usually low-resolution, they rely on careful placement of individual pixels, often with a limited palette of colors. This results in graphics that rely on stylized visual cues to define complex shapes with little resolution, down to individual pixels. This makes scaling pixel art a particularly difficult problem.

  6. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  7. EPX - Wikipedia

    en.wikipedia.org/wiki/EPX

    Eric's Pixel Expansion, a pixel art scaling algorithm This page was last edited on 28 December 2019, at 10:45 (UTC). Text is available under the Creative ...

  8. The Most Incompatible Zodiac Signs That Should Never, Ever ...

    www.aol.com/most-incompatible-zodiac-signs-never...

    Olena Ruban/Getty Images. 4. Incompatible: Taurus and Aquarius. The zodiac’s bull is stable and predictable, especially in matters of the heart.That can spell romance and reliability for some ...

  9. Directional Cubic Convolution Interpolation - Wikipedia

    en.wikipedia.org/wiki/Directional_Cubic...

    Directional Cubic Convolution Interpolation (DCCI) is an edge-directed image scaling algorithm created by Dengwen Zhou and Xiaoliu Shen. [1]By taking into account the edges in an image, this scaling algorithm reduces artifacts common to other image scaling algorithms.