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Secret Weapons of the Luftwaffe is a World War II air-combat combat flight simulation game first released in August 1991 [1] by Lucasfilm Games. It was the last of a trilogy of World War II titles by Lucasfilm Games , the others being Battlehawks 1942 (1988) and Their Finest Hour (1989).
The game begins with the player taking control of Captain Robinson (the protagonist) during an airshow sometime after World War II. After performing several stunts, Robinson begins to narrate the events of his squadron. The game immediately flashbacks to a German attack on an RAF airfield, which the player must defend against.
Including their other budget WWII FPS games: World War II Sniper: Call To Victory (aka. Battlestrike: Call to Victory) (2004) World War II Combat: Road to Berlin (aka. Battlestrike: Secret Weapons of WWII) (2006) World War II Combat: Iwo Jima (aka. The Heat of War) (2006) Wolfschanze 1944: The Final Attempt (2006) Battlestrike: Force of ...
Kampfgeschwader 200 (KG 200) ("[Air] Combat Squadron 200") was a German Luftwaffe special operations unit during World War II.The unit carried out especially difficult bombing and transport operations and long-distance reconnaissance flights, tested new aircraft designs and operated captured aircraft.
Secret Weapons of World War II may refer to: Nazi Germany secret weapons Röchling shell; Vergeltungswaffen; Wunderwaffen; Battlefield 1942: Secret Weapons of WWII, a video game expansion; Secret Weapons Over Normandy, video game; Secret Weapons of the Luftwaffe, video game
After the surrender of Nazi Germany several of the secret or unfinished projects of German military aircraft gained wide publicity. Also certain postwar planes such as the Bell X-5, F-86 Sabre or the MiG-15 were deemed to have been based on the pioneering work of World War II German aircraft designers.
Secret Weapons Over Normandy is a World War II-based arcade video game. Published by LucasArts and developed by Totally Games, the game is composed of 15 objective-based missions set in 1940s European, North African, and the Pacific theatres of war. The story was written by Derek Chester. The music was composed by Michael Giacchino.
War Front: Turning Point is a real-time strategy game featuring units going from World War II weaponry such as Messerschmitt Me 262 fighter aircraft [2] and M4 Sherman [3] and T-34 tanks, [4] to real-life units that were not present during that war such as Northrop YB-49 jet bomber, [5] to entirely science fictional units like Exoskeleton mechs, [6] freeze rays [7] and shield generators, [8 ...