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  2. 1089 (number) - Wikipedia

    en.wikipedia.org/wiki/1089_(number)

    1089 is widely used in magic tricks because it can be "produced" from any two three-digit numbers. This allows it to be used as the basis for a Magician's Choice.For instance, one variation of the book test starts by having the spectator choose any two suitable numbers and then apply some basic maths to produce a single four-digit number.

  3. Blackstone's Card Trick Without Cards - Wikipedia

    en.wikipedia.org/wiki/Blackstone's_Card_Trick...

    A spectator is instructed to think of any card (other than the joker). The magician then gives the following instructions: Take the card's face value (with aces counting as 1 and royal cards counting as 11, 12 and 13 respectively) Double it. Add 3. Multiply by 5. If the card the spectator is thinking of is a spade, subtract 1.

  4. Out of This World (card trick) - Wikipedia

    en.wikipedia.org/wiki/Out_of_This_World_(card_trick)

    Explanation of the Out of This World card trick with a prepared deck of 10 cards (solid cards are face-up; hatched cards are of the hatch colour, face-down) 1. The top and bottom cards are extracted as marker cards. 2. The audience member freely deals cards onto either marker until stopped by the illusionist. 3.

  5. Master of Illusion (video game) - Wikipedia

    en.wikipedia.org/.../Master_of_Illusion_(video_game)

    The game has three basic modes: Solo Magic, Magic Show and Magic Training. The first one is a compilation of varied minigames, the other two being the "meat of the game", or the important part, according to reviewers. In both, the objective is to perform tricks and earn points, which grant the player more tricks and illusions.

  6. Twenty-One Card Trick - Wikipedia

    en.wikipedia.org/wiki/Twenty-One_Card_Trick

    The Twenty-One Card Trick, also known as the 11th card trick or three column trick, is a simple self-working card trick that uses basic mathematics to reveal the user's selected card. The game uses a selection of 21 cards out of a standard deck. These are shuffled and the player selects one at random.

  7. Kruskal count - Wikipedia

    en.wikipedia.org/wiki/Kruskal_count

    A volunteer picks a number from one to twelve and does not reveal it to the magician. The volunteer is instructed to start from 12 on the clock and move clockwise by a number of spaces equal to the number of letters that the chosen number has when spelled out. This is then repeated, moving by the number of letters in the new number.

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  9. Penn & Teller - Wikipedia

    en.wikipedia.org/wiki/Penn_&_Teller

    The entire set of games was actually more of a collection of tricks and pranks, rather than games meant to be actually good to play. [54] Both in-game and in interviews Penn states that Desert Bus was a reaction to the controversy of violent video-games going on at the time. [ 55 ]

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