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Swordquest is a series of video games originally produced by Atari, Inc. in the 1980s as part of a contest, consisting of three finished games, Earthworld, Fireworld and Waterworld (with these titles occasionally appearing on cartridge labels and boxes with capitalized central Ws, e.g. EarthWorld), and a planned fourth game, Airworld.
The first consists of the classic AGI versions of King's Quest I–III (the KQI remake is not included) [12] released 2010, and the later games King's Quest 4–5–6 on Vista. [13] The final collection contains King's Quest 7 (2.0 version) and 8 designed to work on Vista and Windows 7 32-bit and 64-bit. The collections come with assorted bonus ...
King's Quest: Quest for the Crown is an adventure game developed by Sierra On-Line and published originally for the IBM PCjr in 1984 and later for several other systems between 1984 and 1989. The game was originally titled King's Quest ; the subtitle was added to the games box art in the 1987 re-release, but did not appear in the game.
King's Quest III: To Heir Is Human is the third installment in the King's Quest series of graphic adventure games developed and released by Sierra On-Line in 1986. The game was originally released for the Apple II and MS-DOS ; it was later ported to several other computer systems.
In the only place where birds are still safe, a magical island called Kauria, the King, Pepheroh the Phoenix, orders his birds to make a sword as a result of what the Great Spirit tells him. Once the sword had been forged, a tear gem from the Great Spirit, a godly entity watching over birds, lands in the hilt of the sword, and seven other gems ...
King's Quest III: To Heir Is Human (aka King's Quest III Redux) is a fangame reimagining/retelling of Sierra Entertainment's King's Quest III: To Heir Is Human continuing from King's Quest II: Romancing the Stones. [1] [2] It was developed by AGD Interactive and released in February 2011 under fan license of Sierra Entertainment (a subsidiary ...
King's Quest V was the last in the series to feature EGA and Tandy graphics at 320×200: a separate EGA release contained 16-color 320×200 versions of the graphics, whereas the VGA release featured 320×200 256-color VGA graphics (and, unlike later SCI games, did not support rendering these into 16 colors at 640×350 resolution on EGA cards).
Ian Keogh of Slings and Arrows gave the series two stars, criticizing its lackluster storyline and poor imitation of 1940s sequential art. [3] Joe Douglas from the Phantom Fan had a more positive review, stating, "While it may not do anything hugely original, Kings Quest is worth tracking down if you’re a fan of any of the classic characters involved or just enjoy a fun, lighthearted adventure."