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Creativity techniques are methods that encourage creative actions, whether in the arts or sciences. They focus on a variety of aspects of creativity, including techniques for idea generation and divergent thinking, methods of re-framing problems, changes in the affective environment and so on.
The four thinking styles are – outsiders, dreamers, realisers, and critics: In the first thinking style the group thinks as "outsiders" to gain an analytical, external view of the challenge. They then act as "dreamers" to brainstorm ideal solutions. They use divergent thinking to conceive creative and radical ideas.
In 2010, the Lego Group made the methodology open source, releasing the Lego Serious Play methodology under a Creative Commons community-based licence. [9] The main Lego Serious Play communities are: Association of Master Trainers, [ 10 ] LSPConnect, Serious Play Pro, [ 11 ] Global Federation of LSP Master Trainers.
Although adults who engage in high amounts of play may find themselves described as "childish" or "young at heart" by less playful adults, play is an important activity, regardless of age. Creativity and happiness can result from adult play, where the objective can be more than fun alone, as in adult expression of the arts, or curiosity-driven ...
However, as Runco pointed out, there is a clear distinction between creative thinking and divergent thinking. [53] Creative thinking focuses on the production, combination, and assessment of ideas to formulate something new and unique, while divergent thinking focuses on conceiving a variety of ideas that are not necessarily new or unique.
Ideation is the creative process of generating, developing, and communicating new ideas, where an idea is understood as a basic unit of thought that can be either visual, concrete, or abstract. [1] Ideation comprises all stages of a thought cycle, from innovation , to development, to actualization. [ 2 ]
Examples of how mutually directed play is beneficial for both children and adults [53] Environmental Preparation; Adults set up the play environment with specific toys or materials to support learning. For example, a teacher might choose toys for a classroom activity, or a museum might design exhibits for children to explore.
Creativity processes use these influencing factors as they support the search for ideas, problem solving and evaluation, and selection of ideas via rules, a group of people, and a creative process. Design thinking: Design thinking is an approach to problem-solving and ideation process that works through four key elements. The user as the ...