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  2. Pose (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Pose_(computer_vision)

    Pose estimation problems can be solved in different ways depending on the image sensor configuration, and choice of methodology. Three classes of methodologies can be distinguished: Analytic or geometric methods: Given that the image sensor (camera) is calibrated and the mapping from 3D points in the scene and 2D points in the image is known.

  3. Relative position - Wikipedia

    en.wikipedia.org/?title=Relative_position&...

    This page was last edited on 18 September 2022, at 01:34 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  4. Position (geometry) - Wikipedia

    en.wikipedia.org/wiki/Position_(geometry)

    In geometry, a position or position vector, also known as location vector or radius vector, is a Euclidean vector that represents a point P in space. Its length represents the distance in relation to an arbitrary reference origin O , and its direction represents the angular orientation with respect to given reference axes.

  5. Frame of reference - Wikipedia

    en.wikipedia.org/wiki/Frame_of_reference

    A change in the choice of this coordinate system does not change an observer's state of motion, and so does not entail a change in the observer's observational frame of reference. This viewpoint can be found elsewhere as well. [4] Which is not to dispute that some coordinate systems may be a better choice for some observations than are others.

  6. Position sensitive device - Wikipedia

    en.wikipedia.org/wiki/Position_sensitive_device

    The position estimation results obtained by this set of formulae are simulated below. We assume the light spot is moving in steps in both directions and we plot position estimates on a 2-D plane. Thus a regular grid pattern should be obtained if the estimated position is perfectly linear with the true position.

  7. Orientation (geometry) - Wikipedia

    en.wikipedia.org/wiki/Orientation_(geometry)

    Changing orientation of a rigid body is the same as rotating the axes of a reference frame attached to it.. In geometry, the orientation, attitude, bearing, direction, or angular position of an object – such as a line, plane or rigid body – is part of the description of how it is placed in the space it occupies. [1]

  8. PowerPoint animation - Wikipedia

    en.wikipedia.org/wiki/PowerPoint_animation

    A stick figure animation made using Microsoft PowerPoint 2016. Microsoft PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation.

  9. Slide show - Wikipedia

    en.wikipedia.org/wiki/Slide_show

    Slide shows originally consisted of a series of individual photographic slides projected onto a screen with a slide projector, as opposed to the video or computer-based visual equivalent, in which the slides are not individual physical objects. A slide show may be a presentation of images purely for their own visual interest or artistic value ...