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  2. Solving chess - Wikipedia

    en.wikipedia.org/wiki/Solving_chess

    A variant first described by Claude Shannon provides an argument about the game-theoretic value of chess: he proposes allowing the move of “pass”. In this variant, it is provable with a strategy stealing argument that the first player has at least a draw thus: if the first player has a winning move in the initial position, let him play it, else pass.

  3. Fool's mate - Wikipedia

    en.wikipedia.org/wiki/Fool's_mate

    Fool's mate was named and described in The Royal Game of Chess-Play, a 1656 text by Francis Beale that adapted the work of the early chess writer Gioachino Greco. [2]Prior to the mid-19th century, there was not a prevailing convention as to whether White or Black moved first; according to Beale, the matter was to be decided in some prior contest or decision of the players' choice. [3]

  4. Chess problem - Wikipedia

    en.wikipedia.org/wiki/Chess_problem

    A chess problem, also called a chess composition, is a puzzle created by the composer using chess pieces on a chessboard, which presents the solver with a particular task.. For instance, a position may be given with the instruction that White is to move first, and checkmate Black in two moves against any possible defen

  5. Chess puzzle - Wikipedia

    en.wikipedia.org/wiki/Chess_puzzle

    A chess puzzle is a puzzle in which knowledge of the pieces and rules of chess is used to logically solve a chess-related problem. The history of chess puzzles reaches back to the Middle Ages and has since evolved. Usually the goal is to find the single best, ideally aesthetic move or a series of single best moves in a chess position, that was ...

  6. Games on AOL.com: Free online games, chat with others in real ...

    www.aol.com/games/play/masque-publishing/blocked-10

    Blocked 10. Choose puzzle pieces and place them into the block grid. As you complete a row or column, that line of blocks disappears and awards points.

  7. Glossary of chess problems - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_chess_problems

    A type of problem in which there are two solutions, the second one reversing the roles of the colours in the first. The most common type is the duplex helpmate, in which the two solutions are: Black moves first and cooperates with White to be mated; and White moves first and cooperates with Black to be mated.

  8. Helpmate - Wikipedia

    en.wikipedia.org/wiki/Helpmate

    (In a helpmate in 2 for example, sometimes abbreviated h#2, the solution consists of a Black move, a White move, a second Black move, then a second White move, giving checkmate.) Although the two sides cooperate, all moves must be legal according to the rules of chess. The example problem illustrated is a helpmate in 8 (or h#8) by Z. Maslar ...

  9. Thomas Rayner Dawson - Wikipedia

    en.wikipedia.org/wiki/Thomas_Rayner_Dawson

    Dawson published his first problem, a two-mover, in 1907. His chess problem compositions include 5,320 fairies, 885 directmates, 97 selfmates, and 138 endings. 120 of his problems have been awarded prizes and 211 honourably mentioned or otherwise commended. He cooperated in chess composition with Charles Masson Fox.