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NES Classic Edition [a] [b] is a dedicated home video game console by Nintendo, that emulates the Nintendo Entertainment System (NES) and Family Computer (Famicom). Originally launched on November 10, 2016, the console aesthetically is a miniature replica of the NES, and it includes a static library of 30 built-in games from the licensed NES library, supporting save states for all of them.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
NESticle is a Nintendo Entertainment System emulator, which was written by Icer Addis of Bloodlust Software. [1] Released on April 3, 1997, the widely popular [2] program originally ran under MS-DOS and Windows 95. It was the first freeware NES emulator, [3] and became commonly considered the NES emulator of choice for the 1990s. [4]
Legal attention was drawn to emulations with the release of UltraHLE, an emulator for the Nintendo 64 released in 1999 while the Nintendo 64 was still Nintendo's primary console – its next console, the GameCube, would not be released until 2001. UltraHLE was the first emulator to be released for a current console, and it was seen to have some ...
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade games, video game consoles, old computers and other systems in software on modern personal computers and other platforms. [1]
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Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.