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  2. 500 (card game) - Wikipedia

    en.wikipedia.org/wiki/500_(card_game)

    500 or Five Hundred is a trick-taking game developed in the United States from Euchre. [1] Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference [2] and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played ...

  3. Cheat (game) - Wikipedia

    en.wikipedia.org/wiki/Cheat_(game)

    Cheat (also known as Bullshit or I Doubt It [3]) is a card game where the players aim to get rid of all of their cards. [4] [5] It is a game of deception, with cards being played face-down and players being permitted to lie about the cards they have played. A challenge is usually made by players calling out the name of the game, and the loser ...

  4. Zole - Wikipedia

    en.wikipedia.org/wiki/Zole

    Zole (diminutive ZolÄ«te) is a Latvian trick-taking cooperative card game for 3 to 5 players. The game belongs to the Schafkopf group of ace–ten games, i.e. jacks and queens are permanent trumps in the game. Zole is played using only 26 cards of a 32-card piquet deck or French-style deck, consisting of 36 cards.

  5. Forty-fives - Wikipedia

    en.wikipedia.org/wiki/Forty-fives

    Forty-fives (also known as auction forty-fives, auction 120s, 120, and growl) is a trick-taking card game that originated in Ireland.The game is popular in many communities throughout Atlantic Canada (New Brunswick, Newfoundland, Nova Scotia, Prince Edward Island) as well as the Gaspé Coast in Québec.

  6. Truco - Wikipedia

    en.wikipedia.org/wiki/Truco

    The four cards conventionally ranked immediately above the flipped one (or, in the case of a flipped 3, the 4s) become the strongest cards. Their rank is as follows: clubs > cups > swords > coins. This variant is popular because it makes it harder to cheat and can potentially turn a bad hand into a great one once the card flips.

  7. Belote - Wikipedia

    en.wikipedia.org/wiki/Belote

    The rules are almost identical to the French national card game belote and it is thus an Eastern European variant of the large Jass family. The rules of belot are close to those of belote, and its ancestor, Klaberjass, but with a few significant differences in each. The game is played by 2, 3 or 4 players.

  8. Shithead (card game) - Wikipedia

    en.wikipedia.org/wiki/Shithead_(card_game)

    Eldest hand is the first player dealt a 3 as an upcard. If no player has 3 face up, then the first player to declare a 3 in hand starts. If no-one has a 3, then the game is started by the person dealt a 4, etc. Eldest leads off by playing a card or set of cards face up in the middle of the table to start a common wastepile.

  9. Concentration (card game) - Wikipedia

    en.wikipedia.org/wiki/Concentration_(card_game)

    Rules can be changed here too: it can be agreed before the game starts that matching pairs be any two cards of the same rank, a color-match being unnecessary, or that the match must be both rank and card suit. The game ends when the last pair has been picked up. The winner is the person with the most pairs. There may be a tie for first place.