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  2. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  3. Vector (C++) - Wikipedia

    en.wikipedia.org/?title=Vector_(C++)&redirect=no

    This page was last edited on 24 June 2014, at 02:53 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...

  4. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The C++ standard library instead provides a dynamic array (collection) that can be extended or reduced in its std::vector template class. The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free . [ 6 ]

  5. Erase–remove idiom - Wikipedia

    en.wikipedia.org/wiki/Erase–remove_idiom

    It is, however, preferable to use an algorithm from the C++ Standard Library for such tasks. [1] [2] [3] The member function erase can be used to delete an element from a collection, but for containers which are based on an array, such as vector, all elements after the deleted element have to be moved forward to avoid "gaps" in the collection ...

  6. Array programming - Wikipedia

    en.wikipedia.org/wiki/Array_programming

    The fundamental idea behind array programming is that operations apply at once to an entire set of values. This makes it a high-level programming model as it allows the programmer to think and operate on whole aggregates of data, without having to resort to explicit loops of individual scalar operations.

  7. Allocator (C++) - Wikipedia

    en.wikipedia.org/wiki/Allocator_(C++)

    The C++11 standard has enhanced the allocator interface to allow "scoped" allocators, so that containers with "nested" memory allocations, such as vector of strings or a map of lists of sets of user-defined types, can ensure that all memory is sourced from the container's allocator.

  8. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    The first is to ensure that any custom allocators rely upon the Standard C++ library's global, non-placement, operator new, and are thus nothing more than simple wrappers around the C++ library's memory management. The second is to create new and delete functions for individual classes, and customize memory management via class function members ...

  9. Reset vector - Wikipedia

    en.wikipedia.org/wiki/Reset_vector

    The reset vector is a pointer or address, where the CPU should always begin as soon as it is able to execute instructions. The address is in a section of non-volatile memory (such as BIOS or Boot ROM ) initialized to contain instructions to start the operation of the CPU, as the first step in the process of booting the system containing the CPU.

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