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Reality is the sum or aggregate of all that is real or existent within the universe, as opposed to that which is only imaginary, nonexistent or nonactual. The term is also used to refer to the ontological status of things, indicating their existence. [1] In physical terms, reality is the totality of a system, known and unknown. [2]
It is therefore the image as such, as a whole bundle of meaning, that is "true" (faithful, trustworthy). [18] Eliade says : [19] the sacred is equivalent to a power, and, in the last analysis, to reality. The sacred is saturated with being. Sacred power means reality and at the same time enduringness and efficacy.
Metaphysics is the study of the most general features of reality, including existence, objects and their properties, possibility and necessity, space and time, change, causation, and the relation between matter and mind.
Ontology is the philosophical study of being.It is traditionally understood as the subdiscipline of metaphysics focused on the most general features of reality.As one of the most fundamental concepts, being encompasses all of reality and every entity within it.
Hyperreality is significant as a paradigm to explain current cultural conditions. Consumerism, because of its reliance on sign exchange value (e.g. brand X shows that one is fashionable, car Y indicates one's wealth), could be seen as a contributing factor in the creation of hyperreality or the hyperreal condition.
Real(1) is a continuous, "whole" reality that is undivided by language, while Real(2) is the space of the possibility of abjection being raised wherever there is interference in the path of the object of the ego, including the experience of surplus jouissance which threatens to surpass a subject's boundaries; Kristeva remarks that this ...
A simulated reality is an approximation of reality created in a simulation, usually in a set of circumstances in which something is engineered to appear real when it is not.
Extended reality (XR) is an umbrella term to refer to augmented reality (AR), mixed reality (MR), and virtual reality (VR). The technology is intended to combine or mirror the physical world with a " digital twin world" able to interact with it, [ 1 ] [ 2 ] giving users an immersive experience by being in a virtual or augmented environment.