Search results
Results from the WOW.Com Content Network
In Metroid Zero Mission, Samus is able to enter the Chozo Ruins. In Metroid Dread, the social structure of the Chozo is explored, revealing they are split into two tribes: the peaceful Thoha, who left their warrior traditions behind to become scientists, and the Mawkin, who retained a warrior culture. The Thoha initially colonized SR388 and ...
Metroid Dread is an action-adventure game in which players control bounty hunter Samus Aran as she explores the planet ZDR. It retains the side-scrolling gameplay of previous Metroid games, alongside the free aim and melee attacks added in Samus Returns (2017).
The SA-X originally appeared in Metroid Fusion, having developed from an X parasite originally found on the planet SR388.It first infects both the protagonist Samus Aran and her bio-organic Power Suit after Samus killed the creature it was originally inhabiting during a Galactic Federation research mission on the planet.
The Metroid series contains gameplay elements from shooter, platformer, adventure, survival and sometimes first person games. [3] The series is notable for its non-linear progression and solitary exploration format where the player only controls Samus Aran, with few or no other characters to interact with.
Sakamoto created characters for Metroid (under the alias 'Shikamoto'), and was a game designer on Kid Icarus. [3] [4] [5] He also directed Super Metroid, Metroid Fusion, Metroid: Zero Mission, Metroid: Other M, and was the producer for Metroid: Samus Returns and Metroid Dread.
Download QR code; Print/export ... Help. Pages in category "Metroid characters" The following 5 pages are in this category, out of 5 total. ... Samus Aran This page ...
Download QR code; Print/export Download as PDF; Printable version; In other projects ... Metroid II: Return of Samus; Metroid Dread; Metroid Prime; Metroid Prime 2 ...
The Super Metroid Nintendo's Player's Guide describes Samus as 6 ft 3 in (1.91 m) tall and weighs 198 pounds (90 kg) without her Power Suit. [23] Her signature ability to collapse into a ball to travel through tight areas was initially called the Maru Mari, meaning "round ball" in Japanese, and was rechristened as the Morph Ball in Super Metroid.