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  2. 32X - Wikipedia

    en.wikipedia.org/wiki/32X

    The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn.

  3. Rad Mobile - Wikipedia

    en.wikipedia.org/wiki/Rad_Mobile

    Rad Mobile was Sega's first 32-bit game, using Sega's System 32 arcade system board. It was also the first ever appearance of Sonic the Hedgehog, who appears as an ornament hanging from the driver's rearview mirror. The game was ported to the Sega Saturn in December 1994 under the name Gale Racer.

  4. List of 32X games - Wikipedia

    en.wikipedia.org/wiki/List_of_32X_games

    Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [1]

  5. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  6. Sega Saturn - Wikipedia

    en.wikipedia.org/wiki/Sega_Saturn

    Sega developed a Saturn-based arcade board, the Sega ST-V (or Titan), intended as an affordable alternative to Sega's Model 2 arcade board and as a testing ground for upcoming Saturn software. [16] The Titan was criticized for its comparatively weak performance compared to the Sega Model 2 arcade system by Yu Suzuki, [ 202 ] and it was ...

  7. NEC V60 - Wikipedia

    en.wikipedia.org/wiki/NEC_V60

    Sega employed this processor for most of its arcade game sets in the 1990s; both the Sega System 32 and the Sega Model 1 architectures used V60 as their main CPU. (The latter used the lower-cost μPD70615 variant, [ 35 ] which doesn't implement V20/V30 emulation and FRM.

  8. Mednafen - Wikipedia

    en.wikipedia.org/wiki/Mednafen

    Mednafen (My Emulator Doesn't Need A Frickin' Excellent Name), formerly known as Nintencer, is an OpenGL and SDL multi-system free software wrapper that bundles various original and third-party emulation cores into a single package, and is driven by command-line input.

  9. Sega Genesis - Wikipedia

    en.wikipedia.org/wiki/Sega_Genesis

    Though positioning the console as an inexpensive entry into 32-bit gaming, Sega had a difficult time convincing third-party developers to create games for the new system. After an early run on the peripheral, news soon spread to the public of the upcoming release of the Sega Saturn, which would not support the 32X's games.