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  2. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3-D audio (processing) is the spatial domain convolution of sound waves using head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space.

  3. Auro-3D - Wikipedia

    en.wikipedia.org/wiki/Auro-3D

    The Creative Tool Suite is a set of plugins that can be used to create native immersive 3D audio content. Auro-3D is fully compatible with all existing production processes and theatre systems, and the format also offers a host of compatibility features such as Single Inventory Distribution (multiple formats are combined in one PCM carrier) and ...

  4. I Tested Apple Music vs. Spotify, and Here’s My Final Verdict

    www.aol.com/tested-apple-music-vs-spotify...

    Impressive enhanced surround sound quality for a more immersive listening experience. Large music catalogue with over 100 million songs ... ad-free listening, Spatial Audio, lossless audio ...

  5. Wave field synthesis - Wikipedia

    en.wikipedia.org/wiki/Wave_field_synthesis

    Wave field synthesis (WFS) is a spatial audio rendering technique, characterized by creation of virtual acoustic environments. It produces artificial wavefronts synthesized by a large number of individually driven loudspeakers from elementary waves. Such wavefronts seem to originate from a virtual starting point, the virtual sound source.

  6. Dolby Atmos - Wikipedia

    en.wikipedia.org/wiki/Dolby_Atmos

    R.E.M.'s 1992 album Automatic for the People was the first major music release with its 25th anniversary reissue in 2017. [13] In 2022, Dolby Atmos partnered with NetEase to offer spatial audio to the Chinese music streaming market.

  7. Spatial music - Wikipedia

    en.wikipedia.org/wiki/Spatial_music

    Spatial music is composed music that intentionally exploits sound localization. Though present in Western music from biblical times in the form of the antiphon , as a component specific to new musical techniques the concept of spatial music ( Raummusik , usually translated as " space music ") was introduced as early as 1928 in Germany.

  8. Immersive virtual musical instrument - Wikipedia

    en.wikipedia.org/wiki/Immersive_virtual_musical...

    An immersive virtual musical instrument, or immersive virtual environment for music and sound, represents sound processes and their parameters as 3D entities of a virtual reality so that they can be perceived not only through auditory feedback but also visually in 3D and possibly through tactile as well as haptic feedback, using 3D interface metaphors consisting of interaction techniques such ...

  9. Galaxy Studios - Wikipedia

    en.wikipedia.org/wiki/Galaxy_Studios

    Galaxy Studios is the home of the immersive 3D audio technology Auro 3D. The concept and formats were developed in 2005 by Wilfried Van Baelen, and in 2010 Auro Technologies was formed by The Van Baelen brothers together with their partner Alfred Schefenacker to develop and promote the technology. [citation needed]