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Scrubber (brush) Shaker broom vise; Silent butler; Soap shaker; Sonic soot blowers; Sponge (material) Squeegee; Steam mop; Strigil; Swiffer; Tawashi; Thor washing machine; Tongue cleaner; Turk's head brush; Vacuum cleaner; Vacuum truck; Vapor steam cleaner; Wash rack; Washing machine; Wig wag (washing machines) Wire brush
Though GameSpot praised Street Cleaning Simulator's "nicely detailed sweeper vehicles" they also noted "Street Cleaning Simulator could only be considered a simulator in a world where the rules of gravity don't apply" and gave it a score of 1.5 out of 10. [2] The game became a running gag of some sort in GameSpot's community.
Unlike other sweepers at that time (1890s), Brooks’ sweeper was the first self-propelled street sweeping truck. [2] His design had revolving brushes attached to the front fender, and the brushes were interchangeable so that when snow fell, scrapers could be attached for snow removal. [ 2 ]
Robotic vacuum cleaner on a hardwood floor. A robotic vacuum cleaner, sometimes called a robovac or a roomba as a generic trademark, is an autonomous robotic vacuum cleaner which has a limited vacuum floor cleaning system combined with sensors and robotic drives with programmable controllers and cleaning routines.
Despite advancements in street sweeping technology, the mechanical broom type street sweeper accounts for approximately 90 percent of all street sweepers used in the United States today. [12] In 2018, Boschung, a Swiss street sweeper manufacturer, launched the Urban-Sweeper S2.0, the first fully electric street sweeper releasing zero emissions.
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A floor scrubber. A floor scrubber is a floor cleaning device. It can be a simple tool such as a floor mop or floor brush, or in the form of a walk-behind or a ride-on machine to clean larger areas by injecting water with cleaning solution, scrubbing, and lifting the residue off the floor.
Brushes are templates used in some 3D video game engines, such as the Quake engine, its derivatives the GoldSrc and Source game engines, or the Unreal Engine, to construct levels. [1] Brushes can be primitive shapes (such as cubes, spheres and cones), pre-defined shapes (such as staircases), or custom shapes (such as prisms and other polyhedra).