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  2. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.

  3. List of machinima works - Wikipedia

    en.wikipedia.org/wiki/List_of_machinima_works

    The Sims 4: 2021–present Rise of the Spartans: Black Plasma Studios: Science fiction: Halo: Reach: 2011–2013: SMG4: Glitch Productions: Black comedy: Super Mario 64 with Garry's Mod: 2011-present The Strangerhood: Rooster Teeth Productions: Comedy: The Sims 2: 2004–present Survival Roleplay: Daggerwin: Vlog series Farming Simulator 17 ...

  4. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  5. Sprite comic - Wikipedia

    en.wikipedia.org/wiki/Sprite_comic

    The 1998 webcomic Neglected Mario Characters was the first sprite comic to appear on the internet, [1] though Bob and George was the first sprite comic to gain widespread popularity. Starting its run in 2000, Bob and George utilizes sprites from the Mega Man series of games, with most of the characters being taken directly from the games.

  6. Particle system - Wikipedia

    en.wikipedia.org/wiki/Particle_system

    A particle system is a technique in game physics, motion graphics, and computer graphics that uses many minute sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques – usually highly chaotic systems, natural phenomena, or ...

  7. Idle animation - Wikipedia

    en.wikipedia.org/wiki/Idle_animation

    A subtle idle animation of a character sprite, which can be seen to breathe and move its arms slightly. In video games, idle animations are character movements that occur when the player character is not performing any actions. [1] They serve to give games personality, as an Easter Egg for the player, or for realism.

  8. The Sims Bustin' Out - Wikipedia

    en.wikipedia.org/wiki/The_Sims_Bustin'_Out

    The Sims Bustin' Out is a video game developed by Maxis and published by Electronic Arts in 2003 for the PlayStation 2, Xbox, GameCube, Game Boy Advance, and in 2004 for the N-Gage. It is the second title in The Sims console series and the first title not concurrently released on Windows PC.

  9. Sprite Animation Studios - Wikipedia

    en.wikipedia.org/wiki/Sprite_Animation_Studios

    Sprite Animation Studios is an American computer animation studio founded in 2002 by former members of Square USA led by Motonori "Moto" Sakakibara, co-director of Square Pictures and Columbia Pictures’ feature film Final Fantasy: The Spirits Within.

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