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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...

  3. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In Python, if a name is intended to be "private", it is prefixed by one or two underscores. Private variables are enforced in Python only by convention. Names can also be suffixed with an underscore to prevent conflict with Python keywords. Prefixing with double underscores changes behaviour in classes with regard to name mangling.

  4. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall). In the case of cdecl, the function name is merely prefixed by an underscore.

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    In Python, you define the function as if you were calling it, by typing the function name and then the attributes required. Here is an example of a function that will print whatever is given: def printer ( input1 , input2 = "already there" ): print ( input1 ) print ( input2 ) printer ( "hello" ) # Example output: # hello # already there

  6. Zen of Python - Wikipedia

    en.wikipedia.org/wiki/Zen_of_Python

    The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in ...

  7. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages , where the document represents source code , and to markup languages , where the document represents data.

  8. Snake case - Wikipedia

    en.wikipedia.org/wiki/Snake_case

    Prolog, for both atoms (predicate names, function names, and constants) and variables [20] Python, for variable names, function names, method names, and module or package (i.e. file) names [3] PHP uses SCREAMING_SNAKE_CASE for class constants; PL/I [21] R, for variable names, function names, and argument names, especially in the tidyverse style ...

  9. Scope (computer science) - Wikipedia

    en.wikipedia.org/wiki/Scope_(computer_science)

    A fundamental distinction in scope is what "part of a program" means. In languages with lexical scope (also called static scope), name resolution depends on the location in the source code and the lexical context (also called static context), which is defined by where the named variable or function is defined.