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Sample Mod - Modded Weapon. Arma Reforger marks a first foray into the Arma franchise with the all new Enfusion engine; it is a standalone, multiplayer sandbox and glimpse of things to come.
Sample Mod - Modded Script. Arma Reforger marks a first foray into the Arma franchise with the all new Enfusion engine; it is a standalone, multiplayer sandbox and glimpse of things to come.
Thanks to the Enfusion engine, you can mod Arma Reforger using the exact same tools used to make it. Introduce new mechanics, assets, textures, and more. The only limit is your imagination. Reshape the game and share your own creative vision!
ACE Anvil is an experimental realism mod for Arma Reforger. This mod provides a one-click solution for subscribing and loading all ACE mods.
Arma Reforger is a versatile platform for player exploration — powered by the all new Enfusion engine. Every aspect of the game can be modded using Workbench, a suite of in-house development tools, designed specifically for the Arma community.
RHS: Status Quo remains true to its roots in the contemporary sphere of things: 2000 - present with the main core around 2017 with US and RF taking center stage. We do intend to put some focus on a story this time around. Also stay tuned for information on a brand new terrain in development!
"Operation Overlord: WW2 Weapons Pack" is an immersive weapons mod that plunges players into the heart of World War II, focusing on the iconic weaponry wielded by the United States and Germany during the conflict.
The successor to my BloodLust mod from ArmA3. Adds blood/gore effects when units are hit.
This mod is a work in progess. You can loot buildings, search for vehicles and fight other survivors. Depending on the choices you take, you'll influence your humanity level. A negative level will make you a Bandit, a positive will make you a hero.
Description. Discussion & Feedback : https://forums.bohemia.net/forums/topic/238966-ravage/ Features : * Infected faction with individual characters & groups * Custom appearance & sounds * The infected have their own AI and are playable * They react to gunshots and can climb most obstacles * Interactions such as opening doors or driving are ...