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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. NVIDIA rebrands G-SYNC HDR as 'G-SYNC Ultimate' - AOL

    www.aol.com/news/2019-01-07-nvidia-rebrands-g...

    At its CES 2019 keynote, NVIDIA revealed that it's essentially rebranding G-SYNC HDR displays as G-SYNC Ultimate. It launched the HDR program last year at CES, promising very high standards like G ...

  4. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio). This article lists computer monitor, television, digital film, and other graphics display resolutions that are in common use. Most of them use certain preferred numbers.

  5. Talk:Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Talk:Nvidia_G-Sync

    With time all the info on how G-Sync and other VRR method works has been removed from the article, so now if a user come here to understand how it works it will only learn that a special module is present in the monitor. I will move the "Criticism" section into the main one restoring all the technical info that has been removed.

  6. Games on AOL.com: Free online games, chat with others in real ...

    www.aol.com/games/play/masque-publishing/mah-simple

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    GeForce G 100 March 10, 2009 G98 TSMC 65 nm 210 86 PCIe 2.0 x16 567 1400 500 8:8:4 2.15 4.3 512 8.0 DDR2 64 22.4 10.0 3.3 35 OEM products GeForce GT 120 G96b TSMC 55 nm 314 121 500 800 32:16:8 4.4 8.8 16.0 128 89.6 50 GeForce GT 130 G94b 505 196 1250 500 48:24:12 6 12 1536 24.0 192 120 75 GeForce GT 140 650 1625 1800 64:32:16 10.4 20.8 512 1024

  8. The 49ers have suspended De'Vondre Campbell for final 3 games

    www.aol.com/49ers-suspended-devondre-campbell...

    The San Francisco 49ers suspended linebacker De’Vondre Campbell for the rest of the regular season after he refused to enter a game after losing his starting job. General manager John Lynch ...

  9. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [ 9 ] [ 10 ] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [ 11 ] which allows panels to control its own refreshing intended for power-saving on laptops. [ 12 ]