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[2] Blizzard was acquired by distributor Davidson & Associates in 1994, and a chain of acquisitions over the next four years led Blizzard to being a part of Vivendi Games, a subsidiary of Vivendi; when Vivendi Games merged with Activision in 2008 the resulting company was named Activision Blizzard. [2]
The campaign, which focuses on Artanis as its protagonist, is a sequel to Wings of Liberty and Heart of the Swarm, and concludes the StarCraft II trilogy. [3] Blizzard launched its invite-only beta testing of the game on March 31, 2015. [4] The testing closed on November 2, 2015, [5] a week before the November 10 release date.
StarCraft II is a real-time strategy video game created by Blizzard Entertainment, first released in 2010. A sequel to the successful StarCraft, released in 1998, it is set in a militaristic far future. The narrative centers on a galactic struggle for dominance among various races.
Overwatch 2 is a 2023 first-person shooter video game produced by Blizzard Entertainment. As a sequel and replacement to the 2016 hero shooter Overwatch, the game included new gamemodes and a reduction in team size from six to five. The game is free-to-play on Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S ...
A sequel to Warcraft: Orcs & Humans, the game was met with positive reviews and won most of the major PC gaming awards in 1996. In 1996, Blizzard released an expansion pack, Warcraft II: Beyond the Dark Portal, for DOS and Mac OS, and a compilation, Warcraft II: The Dark Saga, for the PlayStation and Sega Saturn.
Diablo was a top selling game in 1997 with over a million copies sold that year, [37] leading Blizzard to announce its sequel, Diablo II. The sequel, while retaining much of the same gameplay as the original title, used very little of the original code, and had no formal design approach. [ 38 ]
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Diablo II is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X.The game, with its dark fantasy and horror themes, was conceptualized and designed by David Brevik and Erich Schaefer, who, with Max Schaefer, acted as project leads on the game.