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  2. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    Creating the one point or two points in the intersection of two circles (if they intersect). For example, starting with just two distinct points, we can create a line or either of two circles (in turn, using each point as centre and passing through the other point). If we draw both circles, two new points are created at their intersections.

  3. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).

  4. Euclidean geometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_geometry

    Euclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his textbook on geometry, Elements. Euclid's approach consists in assuming a small set of intuitively appealing axioms (postulates) and deducing many other propositions ( theorems ) from these.

  5. Concurrent lines - Wikipedia

    en.wikipedia.org/wiki/Concurrent_lines

    For example, the first Napoleon point is the point of concurrency of the three lines each from a vertex to the centroid of the equilateral triangle drawn on the exterior of the opposite side from the vertex. A generalization of this notion is the Jacobi point. The de Longchamps point is the point of concurrence of several lines with the Euler line.

  6. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics , motion planning , and collision detection .

  7. 99 Points of Intersection - Wikipedia

    en.wikipedia.org/wiki/99_Points_of_Intersection

    The book is organized into three sections. [2] [3] The first section provides introductory material, describing different mathematical situations in which multiple curves might meet, and providing different possible explanations for this phenomenon, including symmetry, geometric transformations, and membership of the curves in a pencil of curves. [4]

  8. Plane-based geometric algebra - Wikipedia

    en.wikipedia.org/wiki/Plane-based_geometric_algebra

    This approach relates elements of plane-based geometric algebra to other elements of plane based geometric algebra (eg, other euclidean transformations); for example in 3D, a planar reflection (plane) would dualize to a point reflection (point). This was the original and still most common definition of the dual [4].

  9. Cyclic quadrilateral - Wikipedia

    en.wikipedia.org/wiki/Cyclic_quadrilateral

    Examples of cyclic quadrilaterals. In Euclidean geometry, a cyclic quadrilateral or inscribed quadrilateral is a quadrilateral whose vertices all lie on a single circle.This circle is called the circumcircle or circumscribed circle, and the vertices are said to be concyclic.