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It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
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TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...
Bus Simulator/Bus Simulator 2008 [3] Ice Bytes Game Development GSP Software WIN 2007-12-13 Bus Simulator 16: Stillalive Studios Astragon: WIN, Mac 2016-03-03 Bus Simulator 18: Stillalive Studios Astragon: WIN, PS4, XBO 2018-06-13 Bus Simulator 21: Stillalive Studios Astragon: WIN, PS4, XBO 2021-09-07 Bus Simulator City Ride: Stillalive Studios ...
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