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A snapshot dump (or snap dump) is a memory dump requested by the computer operator or by the running program, after which the program is able to continue. Core dumps are often used to assist in diagnosing and debugging errors in computer programs.
The system software also allows the user to capture memory dumps for aid in debugging. [citation needed] Dev kits are not normally used by game testers, but are used by programmers for lower-level testing. In addition to the features of a test kit, dev kits usually have higher hardware specifications, most notably increased system memory.
Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching
the first explanation of using a memory dump for debugging a program, which the book called a "post-mortem routine" [2] the first use of the term "assembly" in programming, though with a somewhat different meaning than the modern use of the term [5] Much of the book is dedicated to explaining the library.
In computer programming, a dumper is a program which copies data from one source (usually a proprietary format) to another (usually in a more easily accessible format). [1] A dumper is a program that saves data from the computer's memory, usually from a foreign process to a (*.dmp) file. Often the process's memory is dumped automatically to ...
Memory forensics is forensic analysis of a computer's memory dump. Its primary application is investigation of advanced computer attacks which are stealthy enough to avoid leaving data on the computer's hard drive. Consequently, the memory (e.g. RAM) must be analyzed for forensic information.
For simplicity, main memory is called "RAM" (an acronym of random-access memory) and secondary storage is called "disk" (a shorthand for hard disk drive, drum memory or solid-state drive, etc.), but as with many aspects of computing, the concepts are independent of the technology used. Depending on the memory model, paged memory functionality ...
Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.